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Titre : | Game and Graphics Programming for iOS and Android With OpenGL ES 2.0 (Wrox Programmer to Programmer) |
Auteurs : | Romain Marucchi-Foino |
Type de document : | document électronique |
Editeur : | [S.l.] : Wrox, 2012 |
ISBN/ISSN/EAN : | 978-1-119-97591-5 |
Résumé : |
**Develop graphically sophisticated apps and games today!** The smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. *Game and Graphics Programming for iOS and Android with OpenGL ES 2.0* quickly gets you up to speed on understanding how powerful OpenGL ES 2.0 technology is in creating apps and games for amusement and effectiveness. Leading you through the development of a real-world mobile app with live code, this text lets you work with all the best features and tools that Open GL ES 2.0 has to offer. * Provides a project template for iOS and Android platforms * Delves into OpenGL features including drawing canvas, geometry, lighting effects, character animation, and more * Offers explanation of full-function 2D and 3D graphics on embedded systems * Addresses the principal technology for hardware-accelerated graphical rendering *Game and Graphics Programming for iOS and Android with OpenGL ES 2.0*offers important, need-to-know information if you're interested in striking a perfect balance between aesthetics and functionality in apps. ** |